I like what i see with this game, still very early of course but it has promise. something that caught my eye was some of the dialogue from Molly and the Ear and Tail visibility tabs, something i don't think I've seen elsewhere before and I'm interested to see where it goes and if that will be something you'll have to manage in different parts of the city, and love the sandbox style it has. the only real criticism I have is the game feels directionless at the moment, the itch page tells you what to expect in content(which I'm hyped for) but their is still very little direction for it. Still got bugs though, none that i don't think haven't already been reported.
Other then that I'm hyped to see where it goes and will be sticking around.
Thanks for checking it out and sharing your thoughts. These early builds are to help test out a couple of systems while trying to track down as many bugs as we can. The directionless feeling is just because of a lack of content this early and the nature of the open sandbox style. Once I add more jobs with actual progression, more character varieties to date or generally hang out with and more activities to do with them, there should be less a sense of "what should I be doing next?". At least, theoretically haha It won't go away completely though. Open sandboxes like this can be fun because of moments where you stop and think "what should I do next?" because you have the freedom to do any thing in any order and you're not sure what to try not.
We're some time away from that though so I'm glad you're sticking around. I'd be interested to see what you think as it continues to grow.
Yep! I for one love the open sandbox style much more then the (in my opinion) over done visual novel style, i'm sure that directionless feeling will fade with time and updates. and as I've already stated I'm excited to see where it goes, Keep at it man, game has promise.
While running game code:
File "game/areas/spooner.rpy", line 3210, in script
if roll == 6 roll == 8:
SyntaxError: invalid syntax (game/areas/spooner.rpy, line 3210)
Sorry, I was feeling a bit left out, with everyone else reporting issues ... ;-)
While running game code: File "game/areas/spooner.rpy", line 3783, in script if roll >= 3 and <= 10: SyntaxError: invalid syntax (game/areas/spooner.rpy, line 3783)
While running game code: File "game/bang.rpy", line 303, in script $ partnerorgasm = partnerograsm + 20 File "game/bang.rpy", line 303, in <module> $ partnerorgasm = partnerograsm + 20 NameError: name 'partnerograsm' is not defined</module>
I don't mind helping with future beta tests (and proofreading if necessary) whenever I'm free. Not into dudes/futas though so I won't testplay content featuring that.
Sorry. this one got lost during the chaos and I didn't reply.
I highly doubt that I'll put this game on android because of it's format and just how troublesome android was for my last game. It's a question I'll address more seriously way down the line in production.
I can't really comment yet because so much of it is clearly not implemented yet. But I would suggest moving the "Be straight, gay/lesbian or bi." out of Features to The Future until you actually have multiple genders of NPC.
I wasn't sure where to put it because it does still have gay/lesbian content in the game with the gentleman's club and massage parlour. I can move it for now if others feel it's a bit misleading too.
Gentleman's Club has select days for different people. You probably just went when just woman were working. Tuesdays is "Ladies Night" where male strippers will be working. There's also Futa Friday if that will what you are looking for too.
The massage parlour let's you pick gender and race about your masseuse when you get a massage. If you're working as a masseuse, your clients will be random.
Ok I definitely misinterpreted what "Ladies Night" means :P I figured it would be the exact opposite. I specifically went when it *wasn't* Ladies Night because I'm not a lady and not interested in ladies.
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I like what i see with this game, still very early of course but it has promise. something that caught my eye was some of the dialogue from Molly and the Ear and Tail visibility tabs, something i don't think I've seen elsewhere before and I'm interested to see where it goes and if that will be something you'll have to manage in different parts of the city, and love the sandbox style it has. the only real criticism I have is the game feels directionless at the moment, the itch page tells you what to expect in content(which I'm hyped for) but their is still very little direction for it.
Still got bugs though, none that i don't think haven't already been reported.
Other then that I'm hyped to see where it goes and will be sticking around.
Thanks for checking it out and sharing your thoughts. These early builds are to help test out a couple of systems while trying to track down as many bugs as we can. The directionless feeling is just because of a lack of content this early and the nature of the open sandbox style. Once I add more jobs with actual progression, more character varieties to date or generally hang out with and more activities to do with them, there should be less a sense of "what should I be doing next?". At least, theoretically haha It won't go away completely though. Open sandboxes like this can be fun because of moments where you stop and think "what should I do next?" because you have the freedom to do any thing in any order and you're not sure what to try not.
We're some time away from that though so I'm glad you're sticking around. I'd be interested to see what you think as it continues to grow.
Yep! I for one love the open sandbox style much more then the (in my opinion) over done visual novel style, i'm sure that directionless feeling will fade with time and updates.
and as I've already stated I'm excited to see where it goes, Keep at it man, game has promise.
Sorry, I was feeling a bit left out, with everyone else reporting issues ... ;-)
A lot of fun so far, 'though.
Hell yeah. We have some fun ones here haha Thanks for reporting
I think my next orc character is going to be named Ograsm. Flows off the tongue
Yeah - couldn't quite get that ograsm, no matter how much tongue work I did ...
It's a tough nut to crack
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/areas/spooner.rpy", line 2437, in script
jump sstripclubquit
ScriptError: could not find label 'sstripclubquit'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/areas/spooner.rpy", line 2437, in script
jump sstripclubquit
File "C:\Users\Granatapfelspucker\Games\Non-Steam Games\[DONE] TheCityofPrimalDesires-0.1-pc\renpy\ast.py", line 1992, in execute
rv = renpy.game.script.lookup(target)
File "C:\Users\Granatapfelspucker\Games\Non-Steam Games\[DONE] TheCityofPrimalDesires-0.1-pc\renpy\script.py", line 1013, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'sstripclubquit'.
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.1.23060707
The City of Primal Desires 0.1
Sat Jul 22 14:45:10 2023
[/code]
Seriously could have used you on the beta test. You're on fire haha
I don't mind helping with future beta tests (and proofreading if necessary) whenever I'm free. Not into dudes/futas though so I won't testplay content featuring that.
Considering the amount of problems you ran into just playing it your way, you wouldn't have to worry about that haha
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/people/molly.rpy", line 2576, in script
$ moodscale = moodscale + 1
File "game/people/molly.rpy", line 2576, in <module>
$ moodscale = moodscale + 1
TypeError: can only concatenate str (not "int") to str
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/people/molly.rpy", line 2576, in script
$ moodscale = moodscale + 1
File "C:\Users\Granatapfelspucker\Games\Non-Steam Games\[DONE] TheCityofPrimalDesires-0.1-pc\renpy\ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\Granatapfelspucker\Games\Non-Steam Games\[DONE] TheCityofPrimalDesires-0.1-pc\renpy\python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/people/molly.rpy", line 2576, in <module>
$ moodscale = moodscale + 1
TypeError: can only concatenate str (not "int") to str
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.1.23060707
The City of Primal Desires 0.1
Sat Jul 22 14:36:38 2023
[/code]
happens both when trying to shop with Molly and when trying to make small talk with her in De Smet's Grocers.
Thanks. No idea what it's trying to do there or why that location is the one place it doesn't work but I'll get it sorted out.
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/areas/bakersfield.rpy", line 234, in script
jump bapartmentcookexpen
ScriptError: could not find label 'bapartmentcookexpen'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/areas/bakersfield.rpy", line 234, in script
jump bapartmentcookexpen
File "C:\Users\Granatapfelspucker\Games\Non-Steam Games\[DONE] TheCityofPrimalDesires-0.1-pc\renpy\ast.py", line 1992, in execute
rv = renpy.game.script.lookup(target)
File "C:\Users\Granatapfelspucker\Games\Non-Steam Games\[DONE] TheCityofPrimalDesires-0.1-pc\renpy\script.py", line 1013, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'bapartmentcookexpen'.
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.1.23060707
The City of Primal Desires 0.1
Sat Jul 22 14:19:01 2023
[/code]
Will this be on android?
Sorry. this one got lost during the chaos and I didn't reply.
I highly doubt that I'll put this game on android because of it's format and just how troublesome android was for my last game. It's a question I'll address more seriously way down the line in production.
I can't really comment yet because so much of it is clearly not implemented yet. But I would suggest moving the "Be straight, gay/lesbian or bi." out of Features to The Future until you actually have multiple genders of NPC.
I wasn't sure where to put it because it does still have gay/lesbian content in the game with the gentleman's club and massage parlour. I can move it for now if others feel it's a bit misleading too.
It does? Is it a randomizer? If so it may have just happened to randomize to all female NPCs for me somehow.
Gentleman's Club has select days for different people. You probably just went when just woman were working. Tuesdays is "Ladies Night" where male strippers will be working. There's also Futa Friday if that will what you are looking for too.
The massage parlour let's you pick gender and race about your masseuse when you get a massage. If you're working as a masseuse, your clients will be random.
Ok I definitely misinterpreted what "Ladies Night" means :P I figured it would be the exact opposite. I specifically went when it *wasn't* Ladies Night because I'm not a lady and not interested in ladies.
haha Fair play. May your future Tuesday be more entertaining ;)
working at the massage parlor doesn't advance time
haha yeah, I got a comment of that on another site. We're jokingly calling it the "infinite money glitch" until the next patch
Well, as far as I can tell, money isn't technically required anyway yet, so it's probably not a big deal yet.
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/areas/bakersfield.rpy", line 2703, in script
$ minutes = minutes + 30
File "game/skills.rpy", line 31, in strength_skill
if store.strength >= store.strenghtlim:
AttributeError: 'StoreModule' object has no attribute 'strenghtlim'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/areas/bakersfield.rpy", line 2703, in script
$ minutes = minutes + 30
File "C:\Users\Granatapfelspucker\Games\Non-Steam Games\TheCityofPrimalDesires-0.1-pc\renpy\ast.py", line 1143, in execute
i()
File "game/skills.rpy", line 31, in strength_skill
if store.strength >= store.strenghtlim:
AttributeError: 'StoreModule' object has no attribute 'strenghtlim'
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.1.23060707
The City of Primal Desires 0.1
Fri Jul 21 22:03:45 2023
[/code]
Yeah, watch out with the strength skill too, other people that read this.
If you are already inside the library, you can continue reading past closing time.
I'm not sure if it makes it more realist in the library past closing because you're too absorbed in a book or not haha Thanks for the find.
Well, add a cute librarian who throws you out if you lose track of time and I'm sure people wouldn't mind : )
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/areas/bakersfield.rpy", line 1312, in script
jump bakerfielddrive
ScriptError: could not find label 'bakerfielddrive'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/areas/bakersfield.rpy", line 1312, in script
jump bakerfielddrive
File "C:\Users\Granatapfelspucker\Games\Non-Steam Games\TheCityofPrimalDesires-0.1-pc\renpy\ast.py", line 1992, in execute
rv = renpy.game.script.lookup(target)
File "C:\Users\Granatapfelspucker\Games\Non-Steam Games\TheCityofPrimalDesires-0.1-pc\renpy\script.py", line 1013, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'bakerfielddrive'.
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.1.23060707
The City of Primal Desires 0.1
Fri Jul 21 21:42:06 2023
[/code]
Oo. Fun spelling mistake. Good find!